Game Design Unreal Engine
From a single AI-generated image to a fully rigged 3D character. Here's my pipeline for building my own video game: NanoBanana Pro → TRIPO 3D → Blender → Mixamo → Sketchfab → Unreal Engine 🚀 AI-assisted concept art meets a real production pipeline. Next stop: gameplay in Unreal Engine.
WORK IN PROGRESS: Unreal Engine, Blender, NanoBanna Pro